Tuesday, April 6, 2010

Monday, April 5, 2010

computernetworking

A computer network is referred to as client/server if (at least) one of the computers is used to "serve" other computers referred to as "clients". Besides the computers, other types of devices can be part of the network:
In a client/server environment, each computer still holds (or can still hold) its (or some) resources and files. Other computers can also access the resources stored in a computer, as in a peer-to-peer scenario. One of the particularities of a client/server network is that the files and resources are centralized. This means that a computer, the server, can hold them and other computers can access them. Since the server is always On, the client machines can access the files and resources without caring whether a certain computer is On.
Another big advantage of a client/server network is that security is created, managed, and can highly get enforced. To access the network, a person, called a user must provide some credentials, including a username and a password. If the credentials are not valid, the user can be prevented from accessing the network.
The client/server type of network also provides many other advantages such as centralized backup, Intranet capability, Internet monitoring, etc.
In these series of lessons, the network we will build is based on Microsoft Windows operating systems (I have been able to fully connect some versions of Linux, such as Novell SUSE Linux, into a Microsoft Windows-based network but at the time of this writing, I will not be able to address that).
In our lessons, we will mention the names of companies or provide links. These are only indications and not advertisements. Any other company or link that provides the mentioned service is suitable.


:: Note
It may be a good idea to know a little bit about MS Windows before getting into networking.
:: Note
Don’t think that you can install a (commercial) software product in one computer and use it on many computers. It doesn’t work like that.


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